AreaDraw Class Reference

#include <area_draw.h>

Inheritance diagram for AreaDraw:

Area ButtonBitmapped ButtonBase List of all members.

Public Member Functions

 AreaDraw (TWindow *menu, char *identbranch, int asciicode=0, bool akeepkey=0)

Detailed Description

Similar to an Area, but the AreaDraw has a public pointer to a regular BITMAP. With this, one can adapt the looks of this area of the menu directly. Like Area, this assumes that the background is defined by a *backgr.bmp file. Note that this class works in unbuffered mode (ie, draws directly onto a sub-bitmap of the windows bitmap (twscreen) - which is in (buffered) video memory)! A game usually has a large area where objects are blitted: this type of Area should be used for such an application.


Constructor & Destructor Documentation

AreaDraw::AreaDraw TWindow menu,
char *  identbranch,
int  asciicode = 0,
bool  akeepkey = 0
 

constructor


The documentation for this class was generated from the following files:
Generated on Tue Feb 14 13:48:44 2006 for Twgui by  doxygen 1.4.6-NO